Fixed bug where enemy gladiators only used swords at higher levels.Fixed a bug where landing on a 'Fake Sandal' tile would still grant the player a Golden Sandal.Reduced bonus gold earned for finishing each map.Since human players can be saved now, players get XP based on where they finish instead of auto-levelling up each level.Fixed a bug where gladiators that were edited in the Adventure room were being reset to a random gladiator.All human players can now visit the shop and upgrade stuff at the end of each play session - also note that only characters who have the 'Save Char' tick at the start of play will be able to visit the shop and level up ( because otherwise they are disposable characters).Please note this new system may not be able to find old gladiators, **meaning there is a small chance previously saved gladiators may be lost**. You can now save the progress of every human player in the game. MUCH REQUESTED FEATURE: The save game system has been completely reworked.Each game now has it's own individual quit button, either found on the title screen or in the game's options panel Removed universal quit button as it sometimes blocks the screen when not playing windowed mode.
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